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Posted: 14 Nov 2006, 21:28
BurnRubr
I have found a new way to convert Monster Trucks from MTM2 using 3ds max and rvtextmap.

So was wondering if people were interested in a Monster Jam 3 pack.

Posted: 14 Nov 2006, 22:31
GWC
Yes please, quality conversions are always welcome :)

Posted: 14 Nov 2006, 22:31
Stew2000
I'm interested. As long as they behave like Monster Trucks and not GT Racing cars.
:D

Posted: 15 Nov 2006, 11:40
re_volt
Monsters rules ;)
Yes plz.

Posted: 15 Nov 2006, 14:42
BurnRubr
I am not any good at parameters so at the moment these are using the one from
Monster Jam 1 that scloink did the parameters for.

Posted: 23 Nov 2006, 10:47
BurnRubr
These are still waiting on me or some one else (hint) to get around to doing the parameters.
I would like these to handle more like Monster Trucks myself.
As the other 2 monster truck packs have them handling more like cars than trucks.
So I have no idea when these would get released.

Posted: 24 Nov 2006, 06:47
Manmountain
You know I'm always willing to assist with params. :D

When you say truck's, just exactly what type of handling are we talking about ?
Is there any other RV cars that have that of particular handling characteristic that your looking for ?

Posted: 24 Nov 2006, 15:20
Stew2000
Manmountain @ Nov 24 2006, 02:17 AM wrote: You know I'm always willing to assist with params. :D

When you say truck's, just exactly what type of handling are we talking about ?
Is there any other RV cars that have that of particular handling characteristic that your looking for ?
Torque, Soft suspension and maybe be able to do a wheelie :P

Posted: 25 Nov 2006, 20:22
rickyd
I like monsters and monster tracks.
Im here to help if I can.
The new bodys look great.

Do the maps have the tire and wheel
on them?
Please send the max file to me.
New mail address is rickh@cmc.net
I would be happy to help out.

Just let me know. :D

Posted: 26 Nov 2006, 02:29
Iron Bob
Ha Ha Ha :lol: Hey BR is that second purple one with the eyes on the hood a Ford Aerostar? I wouldn't mind redetailing something like that. I always did like the monster panel van concept. Hmm, wonder how a monster Ford E-150 say 70 something model would look?

Posted: 26 Nov 2006, 02:32
Stew2000
Iron Bob @ Nov 25 2006, 09:59 PM wrote: Ha Ha Ha :lol: Hey BR is that second purple one with the eyes on the hood a Ford Aerostar? I wouldn't mind redetailing something like that. I always did like the monster panel van concept. Hmm, wonder how a monster Ford E-150 say 70 something model would look?
http://www.truckworld.com/Monster-Truck ... 1mtd3.html
:D

Posted: 26 Nov 2006, 22:17
revoltkid
pop a wheelie?
i made a truck of mine (an old chevy) pop a wheelie, but it realy sucked, cuz it only lifted about an inch.
i did this by messing w/ the engine ratio.
i wanted to know if i could imptove my skills of making a wheelie car.
any tips?
o yeah, i noticed that it is was easier to do this if the car/truck is back wheel drive.

sooooooooooooo, any tips on how to make a wheelie car??????????

Posted: 27 Nov 2006, 00:37
Manmountain
:D ...... ;)





Alter the COM value so its higher and closer to the rear wheels.
Lower the Gravity and Grip slightly on the front wheels.
And yes, increase the engine ratio and axel friction on the back wheels.

The only problem is finding the right combination to produce the effect your wanting yet trying to keep a car that can be steered and kept under control.

If you want to share ideas and solutions, just let me know.

Posted: 04 Dec 2006, 03:08
rickyd
:D Hay BurnRubr you said you have more trucks in the max format.
Please send me any max vans trucks or what you have.
I want to make a monster van like the lunch box van by tamiya.
Its a little 1/12 scale R.C. car. I dont know if you know this van?
Please send the max files.
rickh@cmc.net
Talk to you soon.

Posted: 25 Jan 2007, 10:27
BurnRubr
I will have to release "AS IS " .
Otherwise they will never get released.
I have also found a bunch of other unfinished converted cars.
These just need the parameters finished.
There is about 20 of these unfinished cars.

Posted: 28 Jan 2007, 08:50
BurnRubr
Manmountain
You interested in finishing off these Monster Truck conversions and sending to RVZT?

Also if you want i can zip up the other 20 odd car conversions that I have that need the parameters finished off.

Posted: 28 Jan 2007, 10:08
revoltkid
speaking of popping a wheelie, i made a wheelie car, i almost have it done the steering just needa a few finising touches.

Posted: 28 Jan 2007, 16:56
Manmountain
BurnRubr @ Jan 28 2007, 04:20 AM wrote:Manmountain
You interested in finishing off these Monster Truck conversions and sending to RVZT?

Also if you want i can zip up the other 20 odd car conversions that I have that need the parameters finished off.
Sure, I'd be glad to help. Send me what ever you want. ;)
Although I would like some input from others so I know what type of handling would be preferedby all.

Posted: 29 Jan 2007, 00:49
APM
Although it sucks on normal tracks, oversteer can be great on offroad tracks. Still, I would personally stay away from employing oversteer. I mean, it's not that hard to simply keep your finger on the button.

Posted: 15 May 2007, 10:08
BurnRubr
I still have these meshes converted.
They are waiting on parameters to be done.
If manmountain is interest still in doing the parameters I will send them to him.

Posted: 18 May 2007, 16:28
BurnRubr
I have sent these to Manmountain.
He will do the parameters on them and release them at RVZT when they are done.
The 6 trucks are Hollywood Hogan,Overkill,Bearfoot,Boogey Van,Wildfoot and Firestone Wilderness.

Posted: 19 Aug 2007, 05:37
Adamodell
I would like to see your 20 something unfinished conversions....
e-mail: metallicafan128@gmail.com

Thanks in advance :D
...even though you prolly won't give 'em to me.