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Posted: 26 Jan 2016, 12:18
Santiii727
Thanks to nuc for discovering this bug. The video explains it pretty much, restarting the same track on different modes causes the following error:

[youtube][/youtube]

Posted: 26 Jan 2016, 17:13
Kipy
Funny bug
I experienced the same kind of bug (or lag), when I raced with this version. Difference is that other player didn't stop, he kept racing but went through the walls or his car moved upside down.

Posted: 28 Jan 2016, 03:40
MarvTheM
Yup, happened to us in Botanical Garden.

Posted: 13 Feb 2016, 10:14
Santiii727
Another example of the same issue (the strange lag). Look carefully how Menrra's car behaves after min 5:48.

Video by RV Mikrosx

[youtube][/youtube]

Posted: 13 Feb 2016, 16:01
Kipy
This is what I mentioned earlier.

Posted: 25 Feb 2016, 20:20
Huki
Santiii727 @ 26 Jan 2016, 12:18 PM wrote: Thanks to nuc for discovering this bug. The video explains it pretty much, restarting the same track on different modes causes the following error:

http://www.youtube.com/watch?v=BBO5No9XbEw
The bug restarting the same track in a different mode was already fixed in RVGL (I think you reported it). I'll see about adding the fix in the next 1.2.