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Posted: 06 Sep 2012, 18:46
aktion
The guys never responded me about potential access to the current Revolt PC branch to port to PSP.
Im porting demo to the bullet physics or newton. Got first car proto, working on aerial now.

Posted: 16 Sep 2012, 21:00
the_law
Yeah I dreamed of adding bullet physics to re-volt. I am assuming that the re-volt source code should first be rearranged so that everything-is-an-object, i.e ported to c++.

Posted: 08 Oct 2012, 17:23
aktion
The plan is take the physics model and translate to bullet. I need a full code from PC once i gone with demo code :/