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Posted: 23 Mar 2012, 15:09
helios
Hallo,

what do I need to make my own Custom tracks?

helios

Posted: 23 Mar 2012, 17:42
MythicMonkey
Hi there :)

We're working on getting all that information together. You can check out this thread to follow our progress and get some info to get you started. Otherwise, there is already a fair amount of info out there, you just have know what to look for and try to put together all the scattered pieces.

I'm currently working on figuring all this out myself. There are a lot of nice people both here and over at the site I linked to, so if you have specific questions perhaps someone can help you out. Good luck :)

Posted: 24 Mar 2012, 18:51
zagames
In a VERY simplified nutshell:

Create a set of textures named a to j

Make the basic track and any separate models in a program like 3DS Max

Export as ASE files

Run ASE2W on the track file

Run ASE2PRM on any model files

Make a new track folder and make your own INF file in it

Add your W and any PRM (and the associated NCP) files to the folder

Add your a to j textures to the folder

Use the MAKEITGOOD tools in Re-Volt to set up the racing line and other stuff

Now that you know the process, do a little searching on each step and you will see how everything fits together.

Posted: 26 Mar 2012, 19:21
helios
Hallo, to you.

Thanks for your answers. Now i have much to read.

Thanks again.

helios