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Posted: 08 Sep 2011, 19:03
sss
ase2w I did with my level but goes all white how to put images :( :(

Posted: 08 Sep 2011, 20:31
hilaire9
What modeling program did you use to make the track, 3ds Max?
Did you apply the materials to the mesh ?
Revolt requires 256x256 BMPs.

Posted: 08 Sep 2011, 22:05
sss
how to convert even the materials to :ph43r:

Posted: 08 Sep 2011, 23:34
Skarma
What format are your 'materials'?

Posted: 09 Sep 2011, 00:21
Dave-o-rama
my post on your other topic wrote:would you care to give us any more details? like exactly what went wrong when you tried? what you did to attempt to fix it? Even what 3D modeler you're using? that might help.
how about some more details? We can't help you if we have no idea what you're doing for these projects.

Posted: 09 Sep 2011, 17:12
sss
I DO I TELL PRESEMPIO :angry: :angry:I put the images because the track comes out all white
the problem and what you do not know how to put pictures :ph43r: :ph43r: :ph43r:

Posted: 10 Sep 2011, 00:26
Dave-o-rama
sss @ Sep 9 2011, 07:42 AM wrote: I DO I TELL PRESEMPIO :angry: :angry:I put the images because the track comes out all white
the problem and what you do not know how to put pictures :ph43r: :ph43r: :ph43r:
did you try UV mapping in your 3D modeler before exporting your track to Re-Volt?

BTW, I do know how to post images, thank you for asking.