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Posted: 10 Dec 2005, 11:00
BurnRubr
I have come across my conversion meshes for the MTM2 Monster Trucks.
They are in 3ds max 3 .max file format.
These will need the frames and the wheels added.
Some texture remaping will be required to add the frames and wheels.
These were to be part of the Monster Jam 2 pack.

So to get them finished for Re-volt some one would need 3ds max and know how to do texture mapping and part adding creation.

These files can also be converted to the .3ds format if someone wanted to use a program such as Milkshape to finish off the models.

Any interest in these meshes?

Posted: 11 Dec 2005, 05:36
Manmountain
I'm no good with any of the 3d applications but you know that I'd be glad to help with any params that may need doing.

Posted: 11 Dec 2005, 13:45
human
hey burny, (sorry for the new nick) :)
well, theres a little chance that i can help you, but im afraid i dont understand clearly everything what you want to say. could you repost your message with other words?

Posted: 12 Dec 2005, 13:06
BurnRubr

what I mean is.
That there is no frame or wheels attached to the mesh.

So somewhere on the car.bmp have to have the texture mapping changed to add room for the wheel and frame texture.
The space you used on the bmp that part of the model mesh needs to be remaped as well.
If you give me your email address I will send you the meshes anyway.
As I think you have 3ds max.

Posted: 12 Dec 2005, 14:12
human
hey burnrubr,
ok i think i understand now: your post wasnt written for help, you just offer a file for further editing. thx for offering, but i dont want to edit (maybe i will create later) cars, because i dont have the needed skill at the moment, and i am in lack of time even for track making.
cya

Posted: 16 Dec 2005, 03:32
Warhawk
BurnRubr @ Dec 12 2005, 08:36 AM wrote:
what I mean is.
That there is no frame or wheels attached to the mesh.

So somewhere on the car.bmp have to have the texture mapping changed to add room for the wheel and frame texture.
The space you used on the bmp that part of the model mesh needs to be remaped as well.
If you give me your email address I will send you the meshes anyway.
As I think you have 3ds max.
whos making Monster Patrol im looking forward it

Posted: 16 Dec 2005, 13:46
BurnRubr
I am looking for someone to finish these meshes.
As I will not do them myself. :rolleyes:
As I no longer do conversion cars for re-volt.
Just that people were asking about these meshes.
Since I found them again I was offering them up for someone to finish.

Posted: 17 Dec 2005, 09:40
BurnRubr
Would Re-Volt Track Zone want to host these raw meshes?
So That anyone can download them to see if they can finish them.
As I could zip them up but you must have 3ds max 3 or higher to use them.

Posted: 30 Dec 2005, 16:30
BurnRubr
I take it no one wants to finsh these.
Oh well never mind then.
Guess there will never be a Monster Jam Pack 2 after all.

Posted: 31 Dec 2005, 00:48
Manmountain
Have you tried to contact Ricky D, he might take up the challenge.

Posted: 10 Feb 2006, 09:49
BurnRubr
I did email these meshes to Ricky D some time ago.
But he is having problems getting them to work in RV.
As he is not use to cars creation.

Posted: 21 Feb 2006, 00:51
piN
I will be happy to have a look at them, I would prefer the files to be in the format compateble with Milkshape as im ok with that, I will not promise that I will be able to finish them but will give it a go.

mail them to pinto@dsl.pipex.com

Thanks

Josh - Pin