Page 1 of 1
Posted: 16 Oct 2008, 15:34
Aeon
This is a concept system that's designed to rate a vehicle's handling by points. You look at each section and determine which entry applies best to the car you're reviewing. Tally up the total points to get your car's rating between 0 and 15.

STRAIGHTS (2 points max)
When making minor directional adjustments on a fast straight, this vehicle:

Is slippery and hard to aim. (0 points)
Seems locked into one direction and isn't eager to change. (1 point)
Easily changes direction to go where you want it to. (2 points)

CONTROL (4 points max)
When entering a challenging corner, such as the downhill 180 at Indagodan, this vehicle:

Flies wildly out of control every time. (0 points)
Is likely to lose control if the turn is not entered carefully. (1 point)
Stubbornly refuses to turn. (1 point)
Is squirrelly, and could slip out of control if not handled carefully. (2 points)
Tends to slide, but is still easy to control. (3 points)
Goes where its supposed to MOST of the time, but occasionally slides out of control. (3 points)
Goes exactly where its supposed to every time. (4 points)

UNDERSTEER (3 points max)
This car tends to understeer:

All the time. Requires braking at almost every turn just to make it through. (0 points)
Frequently, and tight corners require a lot of braking. (1 point)
Occasionally, but only when going REALLY fast. (2 points)
Only when you forget to press the turn button. (3 points)

OVERSTEER (3 points max)
This car oversteers:

Pretty much whenever it tries to turn. (0 points)
If anything but extremely light on the brakes. (1 point)
Only under hard braking. (2 points)
Never. (3 points)

BRAKING/SLIDING (3 points max)
When applying the brakes while turning at speed, this vehicle:

Slows down like its supposed to. (1 point)
Causes the vehicle to slide gently into the turn. (2 points)
Allows a controllable slide through a good portion of the turn. (3 points)
Breaks into a slide that is difficult to control. (1 point)
Spins wildly out of control. (0 points)

Posted: 16 Oct 2008, 16:16
Aeon
Just as an example, here's how I rate some of my cars on this:

_WRX STI_
STRAIGHTS: 2
CONTROL: 4
UNDERSTEER: 3
OVERSTEER: 3
SLIDING: 2
TTL: 14/15

_Lancer Evo_
STRAIGHTS: 2
CONTROL: 3
UNDERSTEER: 3
OVERSTEER: 3
SLIDING: 2
TTL: 13/15

_Supra_
STRAIGHTS: 1
CONTROL: 4
UNDERSTEER: 2
OVERSTEER: 3
SLIDING: 3
TTL: 13/15

_Lamborghini Diablo_
STRAIGHTS: 1
CONTROL: 1
UNDERSTEER: 1
OVERSTEER: 1
SLIDING: 0
TTL: 4/15

_Ferrari F50_
STRAIGHTS: 1
CONTROL: 1
UNDERSTEER: 1
OVERSTEER: 2
SLIDING: 1
TTL: 6/15

_911 Turbo_
STRAIGHTS: 2
CONTROL: 2
UNDERSTEER: 1
OVERSTEER: 2
SLIDING: 1
TTL: 8/15

_Viper GTS_
STRAIGHTS: 2
CONTROL: 4
UNDERSTEER: 2
OVERSTEER: 2
SLIDING: 1
TTL: 11/15

Posted: 16 Oct 2008, 16:46
jaseaka
looks too complicated. and what about the racers that can't control any cars lol

Posted: 16 Oct 2008, 17:39
Aeon
Its not complicated. You get 5 sections and you pick the option from each section that best describes your car and then add the points for that option to the total.

Posted: 16 Oct 2008, 20:13
Manmountain
Sorry Aeon, nice idea, but very subjective depending on an individuals personal preferences of a cars reactions.

As some poeple will argue your scoring system, as they may prefer something that you have considered to be poor/bad.

Some individuals may prefer a car that does understeer and does not react too sharply.

Not unlike the real world.
Take the UK TV program 'Top Gear', there are three presenters who very rarely ever agree on which car is better. :unsure:

Posted: 17 Oct 2008, 00:41
Dave-o-rama
Adding to what MM said, some people may not even care to take the time to evaluate it (like me :D) I prefer to find out how a car works the hard way (that being losing a race at the last second with it :P)

Posted: 17 Oct 2008, 02:12
jaseaka
Dave-o-rama @ Oct 16 2008, 02:11 PM wrote: I prefer to find out how a car works the hard way (that being losing a race at the last second with it :P)
hehe, i think u mean loosing from the start

Posted: 17 Oct 2008, 02:37
Adamodell
jaseaka @ Oct 16 2008, 12:16 PM wrote: looks too complicated. and what about the racers that can't control any cars lol
I actually think... by Aeon standards at least... that this is very simplistic.